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src
lib
rotation.h
Go to the documentation of this file.
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#ifndef LICORNEA_ROTATION_H_
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#define LICORNEA_ROTATION_H_
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#include "
common.h
"
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namespace
tlz
{
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bool
is_orthogonal_matrix
(
const
mat33
& R);
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mat33
to_rotation_matrix
(
const
vec3
& euler);
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vec3
to_euler
(
const
mat33
& R);
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}
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#endif
common.h
tlz::mat33
cv::Matx< real, 3, 3 > mat33
Definition:
common.h:26
tlz::vec3
cv::Vec< real, 3 > vec3
Definition:
common.h:23
tlz::to_rotation_matrix
mat33 to_rotation_matrix(const vec3 &euler)
Definition:
rotation.cc:17
tlz::to_euler
vec3 to_euler(const mat33 &R_)
Definition:
rotation.cc:39
tlz::is_orthogonal_matrix
bool is_orthogonal_matrix(const mat33 &R)
Definition:
rotation.cc:7
tlz
Definition:
feature_slopes.cc:7
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