licornea_tools
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#include "rotation.h"
Go to the source code of this file.
Namespaces | |
tlz | |
Functions | |
bool | tlz::is_orthogonal_matrix (const mat33 &R) |
mat33 | tlz::to_rotation_matrix (const vec3 &euler) |
vec3 | tlz::to_euler (const mat33 &R_) |
Variables | |
constexpr real | tlz::epsilon = 1.0e-6 |