#include <point.h>
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float | x = 0.0 |
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float | y = 0.0 |
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float | z = 0.0 |
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float | w = 0.0 |
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Definition at line 13 of file point.h.
tlz::point_xyz::point_xyz |
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default |
tlz::point_xyz::point_xyz |
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const point_xyz & |
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default |
tlz::point_xyz::point_xyz |
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float |
x_, |
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float |
y_, |
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float |
z_ |
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) |
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inline |
tlz::point_xyz::point_xyz |
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const vec3 & |
pos | ) |
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inline |
bool tlz::point_xyz::is_null |
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const |
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inline |
tlz::point_xyz::operator bool |
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const |
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inlineexplicit |
vec3 tlz::point_xyz::position |
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const |
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inline |
void tlz::point_xyz::set_non_null |
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inline |
void tlz::point_xyz::set_null |
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inline |
void tlz::point_xyz::set_position |
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const vec3 & |
pos | ) |
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inline |
float tlz::point_xyz::w = 0.0 |
float tlz::point_xyz::x = 0.0 |
float tlz::point_xyz::y = 0.0 |
float tlz::point_xyz::z = 0.0 |
The documentation for this struct was generated from the following file: